Chrono-Tech
A downloadable game
This is a game created for the "Beginner Game Jam". Everyone on the team is brand new to game development and wanted to give it a shot. All of the art in the game is custom made by our fantastic artists!
The game is still a work in progress and not all functionality has been reached, but please feel free to leave any feedback!
Welcome to Chrono-Tech! As our new Chrono-Technician, your task is to protect the timelines from anomalies–those jumping from past, present, or future–putting the balance of time at risk.
There are 3 timelines you need to protect from anomalies!
Past anomalies heading to the Future...
Present anomalies heading to the Past or the Future...
And Future anomalies heading to the Past...
You must eliminate these anomalies to preserve the time-continuum!
Use your Mouse to aim your "Paradox Eraser" and M1 to shoot it.
Change the channels on the monitor to view the Past, Present, and Future.
You can only view one channel at a time!
Press Q to go to the Past.
Press W to go to the Present.
Press E to go to the Future.
If anomalies get to the end of their time-line they are traveling too then, you lose a life.
You have 3 lives. So every shot counts!
To the right of the monitor, Your time and score is kept.
For every anomaly eliminated, you garner points.
Difficulty rises with time, so the longer you play the harder it gets.
It's up to you to protect time. Can you do it?
Credits:
AsherBlaster (He/Him)
Prioritized Character Coding and UI/UX Development .
Bluegothix (She/Her)
Prioritized Character Design, Sound Design, and Character Animation.
Friendlyfern (He/Him)
Prioritized Narrative Design, Environmental Design, and UI/UX Design.
Kyus (He/Him)
Prioritized Game/Level Design, Character Coding, and UI/UX Development .
Victor/Ventro (They/Them/He/Him)
Prioritized Theme Cohesion, Game/Level Design, and UI/UX Design and Development.
Published | 2 days ago |
Status | In development |
Author | KYUSXANDER |
Genre | Shooter |
Tags | 2D, Pixel Art, Retro, Sci-fi, Short, Singleplayer |
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